![]() The first ennoblement is probably the most important one you'll ever make. You can noble basically all villages except the village you are sending your noble from, so this also includes your other village(s) and abandoned villages. Your second nobleman will cost 2 entirely different gold coins and 40K wood, 50K clay and 50K iron. For example, your first nobleman will cost 1 gold coin and 40K wood, 50K clay and 50K iron. (There are no such things as academy levels) Packs are now called gold coins.enough gold coins and enough farm space to create a nobleman, you must pay 40000 wood, 50000 clay and 50000 iron. On worlds 5-7, you may have as many noblemen as you wish per academy. Once you have enough packs and have room in your academy (And 100 farm space) for a nobleman, you may educate a nobleman. Your second will cost 2 entirely different packs. For example, your first nobleman will cost 1 pack. The number of packs required increases by 1 per nobleman. A pack is equivalent to 28000 wood, 30000 clay and 25000 iron. This largely depends on what world you're in. At that point, you will have successfully nobled the village, and thus gained control of it. By repeating this process several times (3 to 5), you can eventually reduce the loyalty of that village to 0. If he doesn't get killed, he will reduce the loyalty of the village by a random value from 20 to 35. Once created, you can attack the village with a force containing this nobleman. This will (eventually) allow you to create a nobleman (more detail below).
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